![]() ![]() Each tentacle is connected to a certain barrier and they do not heal damage or regenerate once splatted. Doing so will lower a barrier with the same number, giving access to other areas, displaying a message and playing the "objective captured" or "objective lost" sound effect from Ranked Battles. Players can splat their enemy team's corresponding numbered tentacles (denoted by the Inkling numbers 1, 2 and 3). The background also has fireworks going off, some of them in the shape of the squid and octopus icons from the game can be seen in the sky, colored to match the teams currently playing. The background of this layout features drinking jars with straws filled with a clear liquid. The number 2 wall is flanked by a raised platform with sponges at each end, allowing friendly team members to go around the wall without opening it. This area contains the team's number 3 tentacle and can be reached by following the left walkway from the team's spawn. To the left of the team's side of the center is their number 2 wall, and beyond it a small enclosed area. Further to the right of each team's side is a small pit hazard and a blocked-off area containing the team's number 2 tentacle. On each team's side, the number 1 tentacle is on the right, near the S-shaped platform. ![]() Beyond these is a large courtyard divided by both teams' number 1 walls and an S-shaped inkable platform between them. Past the lower area is a wall numbered 3 on the left, a ramp to a raised platform in the middle, and a tall, uninkable wall to the right. The octopus tentacles resemble those that are seen in boss battles, and the squid tentacles resemble a larger version of the Squid Bumpers seen in the Shooting Range.Įach team's spawn point is on a raised platform with a lower area in front and to the right and a walkway going off to the left. There are three octopus tentacles and three squid tentacles, even during same-team matches. This layout's main mechanic revolves around tentacles that stick out of the floor. ![]()
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